AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on Android in Lebanon: Q1 2023
Explore the performance of the top 5 sandbox-like games on Android in Lebanon during Q1 2023, with insights into their downloads, revenue, and active users.
In the first quarter of 2023, the top 5 sandbox-like games on the Android platform in Lebanon showcased varying performance trends. Let's delve into the key metrics for each of these games, based on Sensor Tower data.
Roblox displayed a notable trend in weekly revenue, peaking at approximately $1.3K at the end of December and then gradually declining to around $387 in late January. However, it saw a recovery, reaching $700 by the end of March. Weekly downloads fluctuated, with a high of about 9.2K in early February and a low of 5.5K in mid-January. The game maintained a strong user base, with weekly active users consistently around 266K.
Minecraft experienced relatively stable weekly revenue, starting at $132 and ending at $59 by the end of March. Weekly downloads were minimal, dropping to zero from mid-February onwards. Active users showed a slight decline, from 34 at the beginning of the quarter to 25 by mid-March.
PK XD: Fun, friends & games saw a spike in weekly revenue, peaking at $75 at the end of February before declining to $4 by the end of March. Weekly downloads showed a steady increase, starting at 1.1K in mid-January and reaching 1.7K by the end of March. The game maintained a stable active user base, hovering around 25K throughout the quarter.
Growtopia's weekly revenue varied, with a notable peak of $41 at the end of December and a low of $2 in mid-January. Downloads fluctuated, with a high of 155 at the end of December and a low of 77 in mid-March. Active users showed a gradual decline, from 306 at the beginning of the quarter to 212 by the end of March.
IMVU: Social Chat & Avatar app
IMVU: Social Chat & Avatar app had a modest weekly revenue, peaking at $11 at the end of December and fluctuating around $5 towards the end of March. Downloads varied, with a high of 98 in late January and around 45 by the end of March. Active users remained relatively stable, ranging from 357 at the start of the quarter to 331 by the end of March.
For more detailed insights and data, visit Sensor Tower.